Key factors that influence unit stress include terrain, position, experience, and leadership. It’s also possible to capture enemy units by surrounding them and forcing them to surrender.Įugen’s desire is to skew towards historical accuracy over what they referred to as the contrived, 'rock-paper-scissors' balancing of other RTSes. It is also possible, of course, to force a unit to take so much stress that they start to withdraw from the battlefield (or at least to a more defensible location). Light infantry under fire from a heavy machine gun will become pinned down, unable to move or contribute much to the battle, which allows a smart commander to take units out of the fight indefinitely without necessarily routing or killing them. Similar to games like Company of Heroes, units will act with self-preservation based on the battlefield situation. You can see how insane SD2 DLCs are.The core combat revolves around the concept of stress. N44 falls in the restrained DLC camp of Paradox games, with only 3 or 4. Maybe the DLC situation has something to do with it. ![]() It seems kind of crazy to me that Eugene/Paradox would give GOG the license for SD2 but not N44. N44 has a very good 8-part hands on tutorial introducing most of the important concepts in the game. Last I checked, which was a while ago, SD2 had no tutorial. It'd be really helpful for prospective Steel Division 2 buyers to have the chance to buy Normandy 44 first. You can't invite this user because you have blocked him. You can't chat with this user because you have blocked him. ![]() You can't chat with this user due to their or your privacy settings. User since Unblock chat User blocked This user's wishlist is not public. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation. Unfallen_Satan Unfallen_Satan Sorry, data for given user is currently unavailable.
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